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I made a game in x86_64 assembly! - CodeGurus

I made a game in x86_64 assembly!

(Reposted because my last submission got removed.)

It’s made purely in assembly with no libraries (not even C standard lib), just using the Linux system call interface. I draw to the screen by writing directly to /dev/fb0.

It was a lot of fun to make and I learned a lot. I’m a C++ developer by trade and I did this just as a learning experience.

Here’s a video of it running on my laptop https://youtu.be/IoJQ80pWyGI

submitted by /u/LlaroLlethri
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