Rendering a Game in Real-Time with AI

Rendering a Game in Real-Time with AIASCII to full frame image generation in 100 milliseconds or less with fal.aiJeff Schomay·Aug 27, 2025·9 min readI made a game. It’s all in ASCII. I wondered if it would be possible to turn it into full motion graphics. In real time. With AI. Let me share how I did it. Let’s start with the game. Lately, I’ve been exploring just how far I can push old-school ASCII RPG style game frameworks. My latest one is called “Thunder Lizard,” which procedurally generates a prehistoric island populated with dinosaurs fighting for dominance as an active volcano threatens the whole island. You can go play it if you’d like. To render it in AI, the basic plan was to grab a frame from the game, run it through an image generation model, and replace the…

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